Showing posts with label consumer IOT. Show all posts
Showing posts with label consumer IOT. Show all posts

Tuesday, November 24, 2015

Romanian Start-ups in the IoT domain


If you think global start-up hubs, Romania is probably not the first country that comes to your mind. But the country's troubled past and years of economic hardship has given rise to a culture of self-sufficiency and resilience which is spawning a flourishing start-up tech sector.

The national statistics are still modest, but growing. Online database RomanianStartups.com currently lists 295 start-ups, 576 founders and eight accelerators/incubators.


Some of them are taking a chance with the Internet of Things - either as enablers, engagers or enhancers.

DeviceHub from Bucharest  is a cloud service that allows makers and companies to easily connect their Internet-enabled hardware projects to a dashboard for data gathering and data analysis, remote control and sending alerts based on events or triggers. It can be integrated with any kind of hardware, and is designed for smart metering, fleet management, medical industry, home automation, automotive and wearables.  On mid-March, it was announced that the company is receiving funding from  Krakow, Deutsche Telekom’s Innovation Hub for the CEE region. The company will also receive Krakow’s mentors, and access to a market of 150 million Deutsche Telekom Group customers across Europe.

uRADMonitor from Timisioara is developing solutions for environmental pollution monitoring. The uRADMonitor is a plug-and-play, low power, self contained radiation and air quality monitoring device, connected to a centralized server. While the pollution levels are measured and centralized automatically, the user can check the readings online or get relevant notifications by email.  You can back up the project on indiegogo.

Neveli from Cluj-Napoca enters the eHealth sector. It developed a digital healthcare platform that connects to activity trackers, smartwatches, scales, blood pressure monitors and other personal health tracking devices and offers a consistent way to analyse, monitor and manage the data.

Pocketo from Bucharest is building a development board which due to it's small size and power management solution is optimized for wearable prototyping. The board has a wifi module, a bluetooth low energy chip, an accelerometer, a vibration motor and a powerful micro-controller.

3Deva  from Buharest is creating VR hardware - mobile adapters, HMDs and ODTs. Their first products, 3Deva Vizor series are smartphone adapters that enable the visualization of the content in 3D. Viiwok is an ODT (omni-directional treadmill) which permits the player to use own body as a control controller to browse virtual environments.

Do you know any other start-ups in Romania playing in the IoT domain?











Wednesday, November 11, 2015

Finnish Start-ups: IOT Gadgets

 
Finland might be a pretty chilled place to live, but right now is on fire. At least its home grown tech startups are.


A pocket size desktop that aims to change computing – Solu


The Finnish startup Solu is in the process of creating the world's smallest computer, an ecosystem of apps and its own operating system. The unit is a small square-shaped touch screen computer that can be used anywhere. The build-in screen also lets you use Solu as a touch based input device when it's connected to a bigger display  With it's wood-based chassis, the device is light, attractive and environmental friendly.


//read more on Yle.Fi 





Digital wearables at your finger - Oura from Oulu and Moodmetric from Helsinki

"Oura Ring helps you to recover from your mental and physical load so that you can optimise your performance. Recovery happens mostly when you are sleeping, so sleep monitoring and sleep quality improvement are the main features of the ring," says Kari Kivelä, co-founder, CTO and Head of Design for Oura.

"Emotional intelligence is thought to be even more important than IQ. Becoming aware of your emotions and the emotions of others builds your emotional intelligence. You will perform better at work, at home," says Niina Venho, the CEO of Moodmetric. Medometric is a modern digital mood ring invented by PhD Henry Rimminen and designed by silversmith Vesa Nilsson.

//read more on Yle.Fi



Locating life (or tracking your treasures in real-time) - Yepzon from Tampere

According to Yepzon, Inc.’s CEO, their product can help people track what matters most to them via smartphone. Designed for belongings, this locator and correlating app can help find lost children with autism and elderly patients with dementia.








Smart Sensor and analytics-based optimization solutions - Enevo from Espoo

 
Enevo has a solution built on smart sensors and analytics that optimizes the logistics for waste management and recycling industry. The firm's latest innovation is Enevo ONe, which can yield up to 50% cost savings by substituting 'static routes' for waste collection trucks with 'smart' pick-up schedules. The solution uses the wireless sensors that gather fill-level data from waste containers and generates an'ideal' route for the fleet that is factoring in truck availability, traffic information, road restrictions, etc.




Tuesday, September 8, 2015

Wearables 1H 2015 Monthly. Best Cool or Crazy ?


The wearable market has been nicely growing in 2015 and the analysts are expecting wearables to soon become mainstream business. While majority of the wearables fall into the fitness tracker and smartwatch categories, with relatively predictable and rational features – there are enough devices presented this year that raise the question – is this genius or simply bizarre?

Here’s my list of the “monthly best doubtful wearables” for the first half of 2015. 

JANUARY: SMART BELTY

Imagine a motorized belt that adjusts to your body when you sit down, or extends itself as your gut expands during the eating session.... Has been launched in January at CES.  Unfortunately (sic!) does not seem to be available for sales just yet.


FEBRUARY: WEARABLE BANANA

Dole is a new entrant to the wearable market. One of the biggest producers and marketers of fresh fruit and vegetable Dole presented the first edible wearable in February this year for the Tokyo Marathon: a wearable banana.


MARCH: DISCO DOG

The wearable for pets are no less interesting than the ones for humans. In March Party NYC started a Kickstarter campaign for Disco Dog, a jacket that can turn you loved friend into a billboard of messages or a rainbow of blinking LED. It keeps your dog safe too. If he runs too far from his Bluetooth enabled host, the Disco Dog can tell passers-by that it’s lost


APRIL: SELFIE SHOE 

Starting off as an April Fool’s day prank, Miz-Mooz the popular shoe brand from New York might still go on and make them a reality (at least they are considering, according to their site)



MAY: WEARABLE TECH FASHION (WTF)

Actually this one might be a strike of genius, the perfect example of why wearable technology fashion might not always be short for “WTF”.  
The unstainable shirt is exactly what the name says – a shirt that is unstainable. It is made from the crepe de chine, so it looks like a shirt, but it is actually covered in a series of tiny fibers. True wearable tech. 
The question is – does it really work? And would I like  it for a cocktail party? 
Launched in May, the shirt ranges in price from $25-$40 and comes in four styles. 


JUNE: THYNC, THE MIND-ALTERING WEARABLE

Woke-up in the morning on the wrong side of the bed? Did somebody's malicious comment on your Facebook post really stick into your mind and it is ruining your mood?  Worry no more. Thync is a brain-wearable (brainable?) that is designed to alter your mind and improve your mood. From the beginning of June is also on sales for 300$



As the year continues let’s see what other goodies we get on the list!

Monday, September 7, 2015

Will Wearable Technologies impact Human Behavior?



I’ll make it clear from the beginning – I am biased. I have been, since childhood, a big fan of sci-fi literature and movies.

This might have something to do with my current interest and belief in the future of wearable technologies, contextual computing, augmented reality and their convergence.

My question is not if/when wearable technologies will go mainstream and become an inherent part of our lives, but rather what is the correlation between these technologies and the human behavior change.

More precisely:
  1. Can wearable technology go mainstream before/without a change in the human behavior? 
  2. What are the steps and triggers in the human behavior change process? 
  3. How would the new technology impact the human behavior, how will we act, learn, eat, live – in a world where wearable tech is as common as smartphones are today? 
The evolution in the sensor technology enabled the development of the first wearable tech consumer products – sensor powered bands, their main function being to track and measure our performance (function known as quantify self). These devices proved to be useful gadgets, helping us to improve our habits and reach our fitness goals – and even more they are driving a human behavior change, namely (self) competitiveness. When the change is accepted and becomes addictive, the market demand is consequently following.

The sensor powered bands are obviously the first successful story in the wearable tech market. A new product category has emerged, but they are still far from being a mass-market product.

We could assume that in order to reach mass-market, the cycle above needs more iterations, with hardware advancements, but more significantly with new functions/applications that would trigger desired human behavior changes.

The current limitations and developments needed in hardware are the clearer ones, with the most vital areas for improvements being about power optimization, miniaturization and flexibility of the components to enable truly fashionable designs, and of course increased processing capacity to enable more stand-alone complex functionalities (and all at the same time). While no perfect solutions exist today, the problem statements are well-defined.

The same cannot be said about the applications – where the question throughout the industry, analysts and consumers is not about what needs to be improved, but rather “what is it”? The right question, however, is not what new functionality the wearable technology could enable, but what is the human behavior change we aim to influence?

Product development has at its core the consumer need. Following Maslow’s pyramid of needs we shall look from the basic need of being healthy, to the needs of autonomy, belonging and socializing and finally the needs for knowledge and self-actualization. And never to be under-estimated, the addiction our brain has to convenience and immediacy [Thinking Fast and Slow]

For the sake of the game, we could paint some possible scenarios.

The need to be healthy.

Wearables become highly accurate and reliable in quality biometrics, plus convenient to use daily. Technology companies liaise with medical institutions and authorities, so that the devices are started to be promoted by the private and health sectors and insurance companies offer discounts when the gadgets are used for daily health-tracking.

The data is imported constantly to the health service(s) cloud and available in real-time for doctors. Not only would the doctors have significant information available at the time of the check-ups, but the need to check-up with doctors for less severe diseases would decrease. In fact, you are not expected to schedule an appointment anymore, but your doctor will call you to schedule a checkup based on the data received and analyzed. Furthermore, wearable in health sector could actually enable “DIY health”.

The consumers have, through sensor enabled wearable, the knowledge and hence the possibility to act for disease prevention, rather than only seek treatment when required – a desired change in the human behavior.

The need for emotional connections

Dr. John M. Gottman, internationally recognized authority in the area of human relationship, has advanced a model that identifies the basic components of emotional connection. According to Dr. Gottman, people frequently make what he calls “bids” for emotional connection. According to this model, the most harmful response that a person can receive for an “emotional bid” is not an angry response (turning against), but a non-response (ignoring, turning away). In many cases the bid is ignored because it has not been recognized, but the harm is done nevertheless.

Wearables become tangible connections between loved ones over any distance. We don’t miss the “emotional bids” sent to us anymore. Bracelets vibrate or light up when the significant other is thinking of us. The jacket our son is wearing allows us to send him a hug while we are at work. We get instant reminders when we feel down that we are loved. When we are happy, the feeling is going “out” to the dear friends.

Sharing love becomes a constant part of our day, it’s done effortlessly and instantly through our gadgets. Can it become addictive?

The need for autonomy and being in control

People have an instinctual need for safety, autonomy or being in control, yearning for a predictable, orderly world.

Wearable technologies and embedded sensors will passively be gathering information from their users and the environment, to create knowledge which is optimized and predictive to an individual’s current need, creating a safe world where we are always in the know. We will be getting the information that we need, at the right time and in the right place.

You get notified at the right time to leave so that you catch the bus that gets you home at your usual time.

Its Friday night and, as usually, you are out with your wife when you pass by a restaurant recommended by a friend and you are reminded just in time that you wanted to try it.

You missed the call from your mother while at work, you get reminded to call back when you arrive home (and not during you’re dinner with the suppliers).

It will rain in the afternoon, you get reminded to pick up the umbrella when you are at the door to leave for school.

You are having such an interesting conversation with your friends and what to share about the last book you’ve read but you can’t remember the title anymore. The gadget has been listening to your conversation and comes back with the right answer.

And, equally important, your wearable will never tell you “it’s time to go for a short walk” while you are in a meeting with your boss, even though you stayed on the same chair for 4 hours ….

This future is not science-fiction anymore. Luckily the sci-fi literature is still safe with the teleporting and time-travelling topics. At least for now


--
Originally published in Prescouter Journal, October 2014 

Saturday, September 5, 2015

Smarter Devices or Smarter People?




In a world of “everything connected” we will have the possibility to do many things differently. It is the creativity in finding this difference that will lead to the breakthrough in the Internet of Things.

We are thinking today how to build smart devices. Nest, Google’s smart connected thermostat learns the environment and your habits and in about one week is able to personalize its features to you and dynamically adapt to the context.

How about devices that would help people to better adapt to the context, to react faster to a change in environment? What if the teacher in the classroom does not need to have doubts anymore – “Is this lecture proceeding well or are all my students bored to death”? What if the sensor data from the smart connected desks in the room can be collected to give to teacher an average of the “class engagement” so they can adapt the speed and tone of the lecture?

Today we have our smartphones, the best example of how smart and connected our devices became. When we are looking into buying our next smart phone – we are searching for one even smarter. More processing capacity, they “think faster”, have more memory, a better “vision” with higher and higher camera resolution, improved audio system with dual-sensor array microphones and more.

What we would really want is for us to become smarter. To have better memory. To see or hear better.

Would the smart connected wearables of the future help me to become (or at least appear) smarter, more knowledgeable, to have a better vision or hearing?

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Read more about "Internet of Things- A Challenge of Imagination"
@ http://www.prescouter.com/2015/01/internet-of-things-a-challenge-of-imagination/

Friday, September 4, 2015

2015 Trends for Wrist Wearables: From Niche Use Cases to Mainstream Business




Several forecasts issued in the last months (IDC, CCS Insight, 451 Research) are estimating significant increase of the wearable volumes in 2015 compared to 2014 and even stronger growth by 2019, with volumes estimated between 155 and 250 million units globally.

What appears evident from all the forecasts is that wearables are becoming a mainstream business.
The change might be fueled by couple of new business models – which are breaking the current limitations of the category perceived as solving only “niche consumer needs”.

Symbiosis with a mass-market industry: Smartwatches - Automotive integration accelerates

At IFA 2015 in Berlin, a new generation of smartwatches has been introduced. Top brands like Asus, Motorola, Samsung, Huawei and Alcatel each presented at least one smartwatch and several of them were stressing the devices' capabilities to integrate with some late-model connected automobiles and offer new levels of control and interaction.
Volkswagen partnered with Samsung. Car-Net e-Remote app for Gear S2 will interact with certain Volkswagen models and offer the capability to start, lock and unlock the car as well as enable access to climate control or locate the car.
BMW groups together its range of intelligent services under the BMW ConnectedDrive banner. At the IFA 2015 BMW showcased new solutions for the “connected car”, including a new Remote App for Samsung Gear S2.
Ford developed an advanced remote-control key app for Moto 360 – which allows users to check driving range and battery charge for plug-in hybrid or electric vehicles. It also allows them to track their vehicle.



Wearable technology seem to be the next wave of our digital world interweaving with our automotive lives. This newly born symbiosis between smartwatches and cars might become one of the best use cases and killer apps for the wearables.

Addressing the growing consumer segment: Smart bands for seniors

According to a new study the AARP agency conducted in conjunction with Georgia Tech and Pfizer, elderly users find fitness trackers handy but feel they lack the right features and functionality.

Toshiba has decided to enter into this (potentially large) untapped market and launched in August a pair of smart bands specifically targeted for seniors. The Silmee W20 and Silmee W21 are professional-level devices with the Silmee biometric sensors for health and fitness measurements. They can automatically measure the amount of conversation and detect the user’s meal time, able to track the UV level, the heart rate, the skin temperature, the sleep quality as well as measures related to the physical activity. Both feature an emergency button to call a preferred phone number in case of need. The Silmee W21 contains GPS for remote location tracking.

With Japan market being few steps ahead in terms of aging population (25% population is over the age of 65 compared to US and UK where the percentage is about 15%) it comes natural to have a Japanese firm leading the focus on this specific consumer segment. But the aging population trend is global, this consumer segment will continue to increase across the globe and we can expect more companies tapping into it.

Entering the Enterprise

451 Research, an information technology research and advisory company, has released this summer a report titled "Time for Work: Smart Watch App Development Turns to the Enterprise" which concludes that wearables - specifically smartwatches - are no longer a niche consumer products but are gaining traction within the enterprise.

Key findings in the report showed 39% of the US IT decision-makers at companies that use or plan to use wearable technologies will deploy solutions in the next six months with another 24 percent planning to do so in the next year. The vast majority favor smart watches.

“The release of Apple Watch has opened the flood gates governing wearables’ adoption,” said Ryan Martin, analyst, IoT and Wearable Technologies. “We expect wearable technology to deliver a key interface and input into the Industrial Internet of Things (IIoT). Wearables have the potential to become an interface – if not the interface – for IIoT access.”

The idea of wearables playing a larger role in the enterprise space is one shared by other players in the industry, including Intel’s Steve Holmes who said he expects wearables to become a major influence in the IT space